Still, this is a much more straightforward system than before. The old grind for Ascendant materials has been replaced with the new grind for Etheric Light. The Trials, the Prison, and Weekly Nightfall Strikes are the best ways to earn Etheric Light, and they’re all tough content to beat. All players need to level up this new gear is a single piece of Etheric Light for each.
Anyone who spent months grinding for Ascendant Shards and Ascendant Energy to level up their Legendary armor and weapons will never have to go through that again-if they stick with the new gear introduced by House of Wolves.Īll the new weapons begin at 331 damage, or the cap prior to House of Wolves, and all armor begins at Level 32, the previous level cap. What’s probably more important than any of this new content, however, is how House of Wolves revamps Destiny’s leveling system. There are two, even higher difficulty levels of the Prison to tackle, and I suspect that I’ll be leveling for a month or two before I have a shot in hell of beating them.
My Fireteam bounced out of the Level 32 run after spending almost an hour trying to defeat tough Boss enemies while dealing with endless waves of lower-level mobs. I’ve tried the Prison twice, once on the default Level 28 setting, and once at the more advanced Level 32 setting. The Prison of Elders three-player, wave-based survival mode is Raid-level-difficult content for people who can’t get six players together for a Raid, or who want a straight-up fight versus trying to solve puzzles like those in The Vault of Glass and Crota’s End Raids.
DESTINY HOW TO START HOUSE OF WOLVES TRIAL
Each Trial is glued to a single map, which means Crucible players that haven’t learned all the ambush spots and choke points on that map will effectively be running drills to learn how to tackle the map more effectively, in any Crucible mode. Lose in the Trials, and you have to wait until the following week for another shot. The Trials of Osiris are elimination-style 3v3 tournaments for the Crucible crowd, held weekly. It’s pretty, it’s very purple, and even if the Reef is only another place to pop in, talk to someone, and then pop out 60 seconds later, it’s still nice to have a new area that feels like it expands Destiny’s world in a concrete way. The rest of Destiny’s fresh content, the Trials of Osiris and the Prison of Elders, are accessed via the Reef. The House of Wolves missions are given out in the Reef, Destiny’s new social space. Most of this is accompanied by fresh musical scores. The new Strike mission tells a side story that gives Destiny players a new look at one of the Fallen’s huge starships. It stretches over five missions, two of which open up entirely fresh map space, and a third that makes deft use of some of Destiny’s most interesting and also under-utilized areas. The new story revolves around an attempt by a Fallen warlord to unite all the different Fallen Houses under his command. This is an apt metaphor for what House of Wolves has done for Destiny game, across the board. I found out later that the Queensbreaker Guard was connected to House of Wolves-specific bounty missions, that make boring areas of the map interesting again. It was an unexpected and awesome encounter.
DESTINY HOW TO START HOUSE OF WOLVES FULL
I got the machinegun reloaded, put a full 50-round magazine into his face-I imagined him laughing at me when it failed to kill him-switched up to my shotgun, and finally swatted him down. “What the hell is this?” I yelled out, backing away reloading the machinegun I hadn’t thought I’d need in a Level 1 area, while trying not to let the Queensbreaker Guard kill me. His health bar was colored yellow, which is Destiny-speak for “Not to be trifled with.” It was a Queensbreaker Guard, a 10-foot-tall Fallen alien with four arms, surrounded by a glowing blue shield and carrying a pair of cutlasses. Then something smacked me straight in the face and I was almost dead. On Thursday, I was running through the Cosmodrome, Destiny’s starting planet for beginners, surrounded by Level 1 enemies that to me as a Level 32 character weren’t even worth stopping to kill. Since the expansion was released on Tuesday, I feel overwhelmed with choices.
Anyone complaining about a lack of things to do in Destiny needs to pick up House of Wolves.